Treat scuttle like a W runway and try to clip with the far edge of the snowball so the knockback sends them away from tower; strong Nunu ganks start where you begin the roll, not when the lane first sees it
After a lane cracks, go bite the next health bar—Nunu’s cleanest wins are early lane contact into dragon or grubs, and the recent window shows he reaches first dragon fastest among peer engage junglers and most often pairs early lane kills with a sub-10-minute dragon
In slower or losing games, stop acting like a generic frontliner and play the bite-check: peel the first diver with E/R, stay near pit access, and force the enemy to finish Dragon or Baron through Q + Smite even as Nunu’s results soften in longer games
Peel when the fight is already coming to you or when the map has slowed enough that your next long W is unlikely to start cleanly. If their win condition is a diver reaching your carry, stand close enough to answer that first body instead of rolling past it. Let E do the early work, use R to slow exits or cut the fight in half, and keep W for the counter-roll rather than a visible first entry. Around dragon or Baron, this is even better: protecting your back line while staying in bite range often gives you both jobs at once.
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.